Animating: Bouncy bounce?

Getting to know TV paint and the states of matter! Important things to consider when animating an inanimate object? Weight (how heavy? how quickly will it fall?), Environment (is it in water? is it sliding?), Solidity (will it squish and stretch?), Force (is it being thrown? launched from a cannon?), and Construction (is it a soft balloon or a solid box filled with water? is it a feather that floats in the air or solid ball that falls straight down?).

Work space~

Taking videos gave me a greater idea of what to look out for and was a great reference.

Rolling a beach ball off the incline

Here are some examples of work I’ve managed to complete while getting more familiar with the program:

I’m quite happy with them, but I think I can still work on my timing and get it better. These are animated on twos.

I also experimented with getting Clip Studio Paint to work as my animation program, as I am much more familiar with it and it has a number of brushes that make life much easier.

Clips Studio Paint workspace

I found it quite straightforward as I was already familiar with most features. Perhaps I could use TV Paint for story boards and timing, then finish it off in CSP if I were looking for a more painterly look, as I’m unsure whether that’s possible in TVP… There’s still a lot to learn!

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