CC Animate – the first steps
Today we looked into animating using Adobe Creative Cloud Animate. I find it’s quite different from TV Paint, but because it’s vector-based, the lines and shapes can be resized without losing quality.
We started out by creating a character inspired by the shape of an item we had around us. I had a pepper grinder on my desk, so I used the textures and shape of that but turned the peppercorns into gumballs. The character’s name is Pepper in homage to that.

Next, we looked into frame by frame animation within CC Animate. The Onion Skin is a bit more confusing than TV Paint, but it’s much more accepting of copying and moving items within frames. I decided to just animate one of Pepper’s gumballs, as I wanted to keep it really simple and just familiarise myself with the program.
We also looked at turning animations into Symbols that could have been animated further via tweening. One mistake I did was turning the frames into a Movie symbol. It’s really important to turn them into a Graphic symbol, so that the animation is preserved. I know the highlight wouldn’t have moved, but I’ve done it for the purpose of the exercise and I really like how it turned out actually.
I think this might be a good way to animate the mood walk change, but I’m not sure how to time it right. So it might be something I will explore.